Showing posts with label visual novel. Show all posts
Showing posts with label visual novel. Show all posts

Friday, May 10, 2013

Sketchy Business

Just figured to post at least some of my sketches here before they were colored digitally. The whole concept of the image changes as it turns into digital media. 
(Sorry for the lame pun.)

Ryse - Fanart of an OC

Alice - Animus Rush Protagonist

Han - Animus Rush Romanceable

Jiro - Animus Rush Romanceable

Kaoru - Animus Rush Romanceable

Rita - Animus Rush Best friend
As you can see, the above images also show the character designs of the cast of our VN, Animus Rush. Their respective character descriptions would be at a later date though but I'll keep you posted.

Tuesday, April 30, 2013

Animus Rush

Here's the much awaited synopsis of our first VN project, Animus Rush:


Alice is the ace of Ogure Highschool's Volleyball Club that goes to the Nationals every year. She usually stays in the court to practice and stays there to be out of everyone's way. But this year it's different. The school decided to hold a campaign to advertise its standing and chose Alice and two others to be the representatives. The active and cheerful Alice turned into something fearful when she discovered that one of the two is her ex-boyfriend. Will she be able to just focus on her goal to win the Championship or will she finally exact revenge? 

Thursday, April 4, 2013

A Visual Novel Project

I'm having too much fun with Ren'Py lately. And with Project B going slow, a friend of mine decided to create a visual novel on the side. It was actually debated whether to just use Novelty or just Ren'Py. Since it's our first attempt at a visual novel, Novelty would've been easy to use. It is more user-friendly for those with no background to programming but at the cost of less features, not that we'll be using all the features of Ren'Py anytime soon.

Well, aside from the wiki of Ren'Py, I have been stalking the Lemmasoft Forums for a while. There are a lot of nice people there and their works. I am pretty excited since the NanoRenai has just ended. 

New Visual Novels galore~!






Happy gaming, everyone!


Tuesday, March 19, 2013

Introducing Ren'Py

Most, if not all, indie VNs that are scattered through out the world wide web are programmed through a software called Ren'Py (you can download it here) . As a novice programmer, Ren'Py is pretty easy to understand. Sure it's a little confusing on loops but aren't all programming languages like that at first? The more complex you want your game, the more complicated it gets but it will be all worth it in the end.

Now let's start! 

Depending on which version you get, the downloaded package already has a tutorial included. It pretty much didn't help me when I launched the project, so I just went to see the scripts and started from there. (Note: if you have zero background in programming, here's a good site to get you started.)

Hierofania is a really good first attempt of a visual novel by Ludeshka.



Hierofania by Ludeshka



Sunday, March 17, 2013

From RPGs to Otome

As an avid gamer myself, I'd rather play a game than post in forums or blogs (although, I do stalk some topics that I find interesting). Recently, I find myself leaning to games like Shin Megami Tensei: Persona Series,  Avalon Code, Harvest Moon, and even Fire Emblem: Awakening. So I thought to myself "All these games have one thing in common: otome elements". 

Shin Megami Tensei: Persona 3 Portable



Harvest Moon: A New Beginning

 

I got hooked up on these kinds of games, I found myself playing Hakuoki: Demon of the Fleeting Blossom and My Candy Love. Then and there I welcomed myself to the world of Virtual Novels (VNs).